Gumpert Apollo Sport '2011 v2.0
Original Model - Project C.A.R.S. 
Other Sources - Forza Horzion
Convert/Edit/Scratch - DesMan (DMusTang)

WARNING: WITHOUT AUTHOR'S PERMISSION, NOT EDITING IS ALLOWED [except the .wtd file]
                      However, all the contents is not allow to be used for any other purposes

Features
(dont ask me, find yourself XP)

Updates
- new tires, new rims, and new textures
- new dirt mapping
- fixed window COLs
- updated L0s body
- updated the cockpit, now with the option to change colors
- updated the L1s
- undated the windows textures
- fixed spawning crashes
- new license plate
- added a new version base on the 2013 Gumpert Apollo S in Geneva Motor Show

Credits (not in order)
- Monster875 For the models
- outsid3r4 | Spidereon | Slyde For testing, suggestions and settings
- other KCS Team members supports

Personal ENB might effect the black glass into transparent formal, 
if you have faced that problem,
you may try to adjust the settings in [CARWINDOWGLASS] in enbseries.ini to fix it

How to add cars (not replace) **Highly Recommended**
http://s1.zetaboards.com/Kottons_Chop_Shop/topic/2562171/1/
---
-1 Extract apollo.wft and apollo.wtd and rename them to the car you want to replace.
-2 Use SparkIV or OpenIV and browse to vehciles.img and replace the files. Save after you're done.
-3 Browse to "\Rockstar Games\Grand Theft Auto IV\common\data" and replace each file using text editor with the corresponding lines:

thx outsid3r4 for making these lines 

vehicles.ide:
infernus,	infernus,	car,		INFERNUS,	INFERNUS,	VEH@LOW,	VEH@LOW_INFERNUS,	1,	1,		0.2500,	0.2650,		0,	5,	1.0	,0,	sports+ext_requi+ext_taxi+livery

handling.dat:
INFERNUS	 1175.0 0.39 85	0.0 0.0 -0.30	 0.0 5 0.3 40.0 305.0	0.7 0.57 0.85 30.0	 1.88 1.38 17.0 0.12 0.4864 3.3 2.0 2.3 0.04 -0.09 -0.01 0.53 1.0 0.5 0.8 1.5 0.0 100000	 440010	 1	 1

carcols.dat[4]:
infernus,	0,0,2,0, 82,113,2,1, 28,4,2,6, 0,113,2,25, 127,1,2,127, 4,0,1,15, 82,0,2,1, 131,13,2,131, 4,0,1,15, 133,0,2,3,

How to add Paintjobs to the car: (By Spidereon)
-1 Open your template in Photoshop or Gims.
-2 Add new layer and create your paintjob.
-3 Hide all other layers except paintjob layer and save as apollo_sign_XXX
-4 Convert your paintjob to DDS (DXT5) using Photshop or DXTBmp or any other similar application.
-5 Add your new Paintjob using OpenIV or any other similar application.

www.kotschopshop.com